Schedules: Match Officials

Corporate Challenge tournament: Info for Referees

Shin guards: As with our regular competition, ALL players must have shin guards on, in order to take the court.

Drawn games: ALL games (with the exception of Mixed week 1) will have a best of 5 penalty shoot out if scores are level.   Only players on court at the end of normal time can take part in the shoot out.

Mixed rules re shooting for goal:

  • Males to only shoot for goal from inside semi circle – still applies
  • First 2 female goals for each side are worth 2 each – still applies
  • Limit on consecutive male goals – does not apply.   Males or females can score at any time.

 

Fouls, free kicks and blue cards.

  • In this tournament we will have a large number of players new to our comps, and some new to Futsal entirely.   It is essential that we set a standard and maintain control from the start.    Fouls must be pulled up immediately.   Don’t wait to see if they do it again.   Blow it now!
  • Bad foul=blue card.   If it’s a yellow in regular football, it’s a blue here; and even if it’s a not quite a yellow, it’s still a blue.   
    Remember that blue cards have fairly minimal consequences…they don’t automatically accumulate, they don’t go in the book, the player can be replaced, and it’s only 2 minutes.    It’s not a big deal… you’re not wrecking the game for them, you’re just pulling them in to line.    And don’t forget, for the really bad ones, a straight red card still applies.
  • A note on fouls in mixed competition:   For obvious reasons it is important to keep the mixed competition especially clean.   We can’t tolerate rough play.   You can call a foul simply for rough play… don’t worry about technicalities like “he got the ball”…it’s Mixed Futsal… if it’s rough, put a stop to it.

Controlling restarts (kick-offs, kick-ins, corners, keeper restarts).   Once again it is crucial that we control these right from the start.   

  • Kick-offs must not take place until the whistle has blown.   If it happens, bring it back and make them take it again.
  • Kick-ins must be taken correctly AND defending players must be back 3 metres.   
  • Make sure goalkeepers are in their area before they roll the ball out.

 

Additional notes from Leo

Taking of penalties to decide game 

Best of 5

Let the teams know which end the penalties will be taken; express urgency as you don’t want to spend all night taking them

You toss a coin. the winner decides if they want to kick first or second.

Speak to both goalkeepers to advise them that they must be on the goal line or behind it and that they can move sideways but can’t come forward until the kick is taken and after each kick they just need to go to the edge of the yellow line and the goal line 

Ref ensures goalie is in position and the ball is on the green dot and blow the whistle

Six fouls and taking kicks from the penalty spot 

The first 5 fouls resulting in a direct free kick are recorded in their notebook. And are taken from the spot where the foul occurred. after the 5th foul they blow their whistle a couple of times, hold their palm up in the air and in a loud voice say “red team that is your 5th foul next one is a penalty “

When the 6th (and 7th etc) foul occurs they head to the second penalty make which is 10 metres out (normally the end of the large black circle that the basketballers use). they place the ball on the spot and get all players back behind the ball. They identify the kicker to the goalie, so he knows who is taking the kick. the goalie can stand any where in the penalty area he doesn’t have the stand on the goal line. the ref needs to make sure the kicker has a clear run at the ball 

Note if the 6th foul is in the penalty area it is still taken on the 6 meter penalty spot 

Also, the fouls start at zero for both sides in the second half regardless how many they had in the first half

Also note that if a penalty or 6th foul is awarded before the buzzer, the penalty or kick from the second penalty mark must still be taken. the game/half ends when the forward movement stops i.e., goal or the goalie clearly saves. note if it is a normal direct free kick or indirect freekick then no added time and game is finished.

Playing the ball on the ground 

I expect that as the players don’t normally play futsal that there will be slide tackles or if the fall over, they will still attempt to kick at the ball. If they fall or are on the ground and all the do is kick the ball away. then stop and it becomes an indirect free kick. If in trying to kick the ball away they trip or kick the opponent, it is a direct free. If it is a slide tackle or a slide to block and the opponent isn’t touched, then just a direct free kick but if it is a poorly timed slide tackle and the legs are hit with some force direct free kick and blue card

Note that the goalie can slide in his area (providing he is not aiming to take out legs) but once he comes out of his area, he is the same as a normal player and must not slide or play the ball on the ground 

Placing hand on ball at kick in

I can see that not too many players will remember this. I suggest you try and remind them before the game and before they are about to take the kick in if they haven’t obviously placed it on the line give them a quick shout. If they still take it without placing it, I suggest just play on (normally you would give the kick to the other team) as too much time will be wasted getting the ball back . doesn’t hurt to say to the player when he gets close that next time he needs to put the hand on the ball

Time wasting

I expect if the game is close then the leading team will be trying to slow the game down. suggest give them a verbal hurry up or actually count at the kick ins or when the goalie has the ball in his hand and if 4 seconds then Indirect free kick. if it is obvious that they are really delaying then the refs have the option to blue card that player